In response to the spirit of the new national education curriculum for the 12th year, our school has planned the [Thai Crazy Maker Design] visual cross-field creative course, which combines subjects such as life technology, information, English, home economics, etc., and integrates learning content and performance into the course. In addition to focusing on hands-on work to cultivate problem-solving abilities, it also conducts STEAM cross-field curriculum literacy learning, allowing teachers in different fields and disciplines to have the opportunity to dialogue, jointly design courses and collaborate on teaching.
The learning process emphasizes a hands-on approach, supplemented by the ability to design thinking, aesthetic drawing, familiarity with the operation and use of tools, machines, and materials, coupled with the information-assisted skills learned in computer classes, English expression practice and other learning, the design has stories, Technical teaching activities create unique learning courses.
[Thai’s Crazy Maker Design] The cross-disciplinary course is based on the concept of "Thai design aesthetics" with bold attempts, diverse materials, and magical contrasting colors. It creates spiritual images that represent individuals, experiences the use of various media, and develops subversive Creative cultural and creative products are invested in the field of "self-made brands", hoping to put Taiwanese design on the world's fashion design map.
"Taiwan Fun Gashapon Machine" is a self-made coin-operated gashapon machine based on the principle of biological linkage mechanism. It is decorated with an eye-catching contrasting color style, and then the gashapon is made by hand. Contents: egg paper Designs, painted canvas bags, doll designs, wool felt, woodworking charms, English proverbs, etc. Finally, after the contents are put into the eggshell packaging, they can be placed in the gashapon machine and sold on the day of the creative market.
The self-branded gashapon works designed by students are extended to be sold in the "Creative Market", which is a combination of cultural and creative products and industry. The gashapon machine is a game machine full of adventure and fun. You never know what is inside. Coupled with the diversity of content works, it captures consumers' preference for gashapon, while also finding a stage for students' innovation and creativity to shine.
The "creative market" can also be said to be a practical stage for generating ideas and commercializing creative works. Students create unique and tasteful artworks to enhance their artistic creativity. This unique handmade artwork will bring happiness and joy to people, improve the art appreciation level of Fuhe teachers and students, and promote art education. In addition, through experiential market activities, students are further guided to explore their career aptitudes, cultivate their career interests, explore appropriate careers, and understand the world of work.