This course hopes to start from students' instinct and enthusiasm for games, combined with the history of Beicong and the identity of hearing-impaired students that they learned in the previous school year, and combine students' creativity to develop a board game design plan to promote related themes. First, we use the content of subject knowledge and the sparks generated by board games to flip students' experience in learning subject knowledge and understand different learning methods, and guide students to understand and set appropriate goals, that is, to achieve goals through game design. Effect. By integrating the elements of board games, adapting rules and conditions, setting different levels of difficulty, and introducing different art designs, students' imagination of board game design is stimulated and the aesthetic quality of game design is cultivated. Finally, students are expected to use their past learning experiences to work together in groups to come up with creative ideas for games. After having preliminary ideas, they will discuss with the teacher, gradually select, expand, and integrate the designed game content, and finally complete a PPT presentation of their game introduction, and Publish the game design ideas, gameplay methods, etc. in the final class. It is expected that students can comprehensively improve their planning, structure, communication, reporting and other abilities under such a theme.